Class TooltipSkin

java.lang.Object
javafx.scene.control.skin.TooltipSkin
All Implemented Interfaces:
Skin<Tooltip>

public class TooltipSkin extends Object implements Skin<Tooltip>
CSS based skin for Tooltip. It deals mostly with show hide logic for Popup based controls, and specifically in this case for tooltip. It also implements some of the Skin interface methods. TooltipContent class is the actual skin implementation of the tooltip.
  • Constructor Details

    • TooltipSkin

      public TooltipSkin(Tooltip t)
      Creates a new TooltipSkin instance for the given Tooltip.
      Parameters:
      t - the tooltip
  • Method Details

    • getSkinnable

      public Tooltip getSkinnable()
      Gets the Skinnable to which this Skin is assigned. A Skin must be created for one and only one Skinnable. This value will only ever go from a non-null to null value when the Skin is removed from the Skinnable, and only as a consequence of a call to Skin.dispose().

      The caller who constructs a Skinnable must also construct a Skin and properly establish the relationship between the Control and its Skin.

      Specified by:
      getSkinnable in interface Skin<Tooltip>
      Returns:
      A non-null Skinnable, or null value if disposed.
    • getNode

      public Node getNode()
      Gets the Node which represents this Skin. This must never be null, except after a call to Skin.dispose(), and must never change except when changing to null.
      Specified by:
      getNode in interface Skin<Tooltip>
      Returns:
      A non-null Node, except when the Skin has been disposed.
    • dispose

      public void dispose()
      Called when a previously installed skin is about to be removed from its associated control. This allows the skin to do clean up, like removing listeners and bindings, and undo any changes to the control's properties. After this method completes, Skin.getSkinnable() and Skin.getNode() should return null.

      Calling Skin.dispose() more than once has no effect.

      Specified by:
      dispose in interface Skin<Tooltip>